Cleric Skills/Spells

Level
 
Skill/Spell
Practice Point Cost
Prerequisite
0
x
Recite
1
 
0
x
Rod Knowledge
1
 
0
x
Magic Acceptance
3
 
0
x
Magic Appreciation
4
Magic Acceptance
1
!
Armor
1
 
1
 
Cure Light
1
 
2
 
Cause Light
1
 
5
 
Continual Light
1
 
5
 
Create Water
1
 
7
 
Detect Undead
1
 
7
 
Refresh
1
 
8
 
Create Food
1
 
9
 
Detect Magic
1
 
9
 
Detect Poison
1
 
10
 
Cure Serious
2
Cure Light
11
 
Cure Blindness
1
 
11
 
Detect Alignment
1
 
12
x
Blink
3
 
12
 
Cause Serious
2
Cause Light
14
 
Bless
2
 
14
 
Blindness
3
 
14
 
Detect Invis
1
 
14
 
Know Alignment
1
 
15
 
Cause Critical
3
Cause Serious
18
 
Cure Critical
3
Cure Critical
18
 
Protection
2
 
19
 
Detect Hidden
1
 
19
 
Earthquake
1
 
20
 
Calm
2
 
22
 
Cure Poison
2
Detect Poison
22
x
Evade
2
 
26
 
Poison
2
Detect Poison
27
 
Dispel Evil
2
Detect Alignment
27
 
Dispel Good
2
Detec tAlignment
28
 
Heal
3
Cure Critical
29
 
Sanctuary
3
 
30
 
Harm
3
Cause Critical
31
 
Identify
2
 
31
 
Locate Object
3
 
32
 
Remove Curse
1
 
33
 
Curse
2
 
35
 
Bless Armor
3
Bless
36
 
Control Weather
1
 
36
 
Flamtestrike
3
 
37
 
Call Lightning
2
Control Weather
41
 
Water Walking
1
 
45
x
Summon
3
 
48
x
Ward Undead
2
Detect Undead
54
 
Mass Heal
3
Heal
54
x
Holy Word
2
Flamestrike
55
x
Turn Undead
3
Ward Undead
58
 
Purify
2
Remove Curse
63
 
Word Of Recall
2
 
66
 
Dispel Magic
4
Detect Magic
72
x
Shroud
2
 
81
 
Holy Flame
4
Holy Word
85
 
Breath Of Life
4
Heal
100
 
Farsight
2
 
107
x
Holy Rage
4
Holy Word
114
 
Smite
4
 
115
x
Regenerate
5
Breath Of Life
120
x
Astral Walk
3
Farsight
140
x
Restore
5
Regenerate
160
x!
Craft
5
 


Skills marked with a "x" are class unique and are not retained through remort
Skills marked with a "!" can not be learned from practitioners